:itch-iop:https://valentin-bauden.itch.io/
:linkedin:http://www.linkedin.com/in/valentin-bauden
📞 +32 470 81 76 33
📍Namur, Belgium
You can also find me sometimes at GameDev cafe, meetandbuilt, Festival international des jeux
📁Project Documentation
✍️Game Concept
👥Team Collaboration
⚙️Fast Prototyping
🔄Adaptability
👁️Playtesting
🔉Sound Design
🛠️Basic Integration
📜Hight School Diploma (CESS)
⛑️European first aid patent (BEPS)
🇲🇫French (Native)
🇬🇧English (B2)
I’m a Belgian student in the video game industry (Haute Ecole Albert Jacquard) specialized in Level Design. I have a real passion for my work, and I’m already beginning to know my strengths and weaknesses.
I have a great affinity with level design. Even when I was younger, I used to draw levels just for fun. When I do this, I’m very organized and I always search new technique to be more efficient. I’m often told that I am a good leader, attentive to my team, bringing a positive vibe, and always lifting others up. I am very proud of this and intend to maintain this philosophy throughout the rest of my journey.
Aside from video games, I am a sports enthusiast who has been practicing martial arts for years, and I occasionally help lead classes. This has allowed me to develop self-discipline, rigor, and the patience required for teaching.
I aspire to offer people the chance to discover a new world through my levels, allowing them to embark on a journey filled with fun and adventure.