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Level Design /Game Design

Reach Out

:itch-iop:https://valentin-bauden.itch.io/

:linkedin:http://www.linkedin.com/in/valentin-bauden

✉️ [email protected]

📞 +32 470 81 76 33

📍Namur, Belgium

CVPro_BaudenValentin_2025.pdf

You can also find me sometimes at GameDev cafe, meetandbuilt, Festival international des jeux


Skill Set

📁Project Documentation

✍️Game Concept

👥Team Collaboration

⚙️Fast Prototyping

🔄Adaptability

👁️Playtesting

🔉Sound Design

🛠️Basic Integration


Certifications

📜Hight School Diploma (CESS)

⛑️European first aid patent (BEPS)


Languages

🇲🇫French (Native)

🇬🇧English (B2)

About Me

I’m a Belgian student in the video game industry (Haute Ecole Albert Jacquard) specialized in Level Design. I have a real passion for my work, and I’m already beginning to know my strengths and weaknesses.

I have a great affinity with level design. Even when I was younger, I used to draw levels just for fun. When I do this, I’m very organized and I always search new technique to be more efficient. I’m often told that I am a good leader, attentive to my team, bringing a positive vibe, and always lifting others up. I am very proud of this and intend to maintain this philosophy throughout the rest of my journey.

Aside from video games, I am a sports enthusiast who has been practicing martial arts for years, and I occasionally help lead classes. This has allowed me to develop self-discipline, rigor, and the patience required for teaching.

I aspire to offer people the chance to discover a new world through my levels, allowing them to embark on a journey filled with fun and adventure.

Tools

Projects

Video Game Projects

Project

Board Games and Role-playing Games

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